Please support Game Informer. Print magazine subscriptions are less than $2 per issue

X
e3 2015

Project X Zone 2

Mega Man X And Zero Versus Sigma
by Kyle Hilliard on Jun 21, 2015 at 08:05 AM
Platform 3DS
Publisher Bandai Namco
Developer Monolith Soft
Release
Rating Teen

I spent a little time with Project X Zone 2 at E3, and much like the original game, seeing disparate characters together was its immediate highlight.

I saw Tekken characters, Yakuza characters, as well as Akira from Virtua Fighter among others, but when I saw I had Mega Man X and Zero on my team and Sigma was on the other, they took all of my focus. I never encountered Sigma in the first game (you can read my review here), so I was excited to take him down in a new setting. Mega Man X and Zero wore their typical outfits, but Sigma was modeled after his Mega Man X4 model, holding a scythe with boomerang weapons in his shoulder.

The gameplay, at least in the short time I spent with the game, seems virtually unchanged form the original. I moved my characters around on a grid, attacked by entering different attacks using the d-pad, and had to cut through enemy shields before actually breaking down their hit-points. Unfortunately, I didn't build up to any super attacks – a memorable spectacle from the first game – but I did defeat Sigma, which was my only goal during my demo.

We'll have to spend more time with the game to see if it is offers any drastic departures from Project X Zone, but right now, the sequel seems like an unspectacular continuation of the mechanics established in the first game – plus Sigma.

Products In This Article

Project X Zone 2cover

Project X Zone 2

Platform:
3DS
Release Date: