Sony's groomed its reputation for supporting indie developers in recent years, and it's showing no signs of slowing down. Today, Metrico level designer Roy van de Mortel announced Digital Dreams' platforming title will come to Vita August 5.
Posting on the PlayStation Blog, van de Mortel also showed off a brief gameplay trailer, writing that the team found it difficult to explain the game to others throughout development without having them play it for themselves first. He also announced that the game's first level will come free in the form of a playable demo upon release.
In addition, van de Mortel revealed Los Angeles-based Dutch artist Palmbomen, whose work has been featured in games like Grand Theft Auto V, to be the composer for the game's soundtrack. The synth-heavy, aural tracks and sound effects react to the game character's actions as he or she progresses through each stage.
Metrico is a platforming, run-and-jump title in which players traverse through a minimalist, infographic-themed world that transforms according to the player's actions. For example, a pie chart might might fill onscreen in correlation to the height of your jump, or a bar graph might lower itself incrementally with each death you face.
For more on Metrico, read our hands-on impressions from Gamescom.