Metal Gear Solid V: The Phantom Pain

A Look At The Game's Advanced Facial Capture Technology
by Matt Helgeson on Sep 06, 2013 at 06:17 AM
Publisher: Konami
Developer: Kojima Productions
Rating: Mature
Platform: PlayStation 4, Xbox One, PC, PlayStation 3, Xbox 360

Hideo Kojima has made much of Fox Engine's ability to create photorealistic graphics. Now, a new video shows the process of creating the in-game model for the character Quiet.

As you'll see, actress Stephanie Joosten's face and head is capture by an array of camera and then digitized into a 3D model. It's a process that was used extensively in Rockstar's L.A. Noire, and can create an eerie likeness.