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Review

Master of the Monster Lair Review

A Decent Concept Can't Overcome Generic Gameplay
by Andrew Reiner on Sep 22, 2009 at 02:01 PM

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Reviewed on DS
Publisher Atlus
Developer Global A Entertainment
Release
Rating Everyone 10+

It's your goal to design a dungeon that attracts monsters. Some of these creatures seek a place to sleep, while others are looking for a trash heap to raid. You allow these monsters residency solely because you are going to kill them and loot their corpses for food, money, and items. As it turns out, the concept is far more entertaining than any of the gameplay. The dungeon building process offers no depth, and the combat system is a study in turn-based RPG basics. I got a kick out of seeing my characters grow stronger as the game went on. Additionally the story, which includes a talking shovel, offers some laughs. The gameplay just doesn't have enough meat on its bones to back up the concept.

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Master of the Monster Laircover

Master of the Monster Lair

Platform:
DS
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