Madden NFL 18
A new Madden trailer has come out focusing on an important foundation of the August 25 football title – the gameplay. Specifically, some of the new elements for this year.
One of the major optional gameplay mechanics is increased QB control through target passing: the ability to throw to a space versus just always targeting at a receiver's numbers or choosing a high/low pass.
At the :15 second mark of the trailer (below) you can see an orange on-the-field icon that indicates where you want to throw the ball. In this case, it's ahead of the receiver. This is separate from choosing a catch button as a receiver to try and run after the catch, for example.
The trailer also shows the coaching adjustments menu you can bring up while you're picking your play that lets you tweak how your defense plays the ball in the air (such as being aggressive on the ball), your cornerback matchups, and your pass rush. This is for those crucial situations such as when you want to press for an turnover, for instance.
Finally, the new footage (taken from the game engine) touches on the new WR vs. DB interactions, blocking and tackling, and play styles. The latter is broken up into the arcade, simulation, and competitive categories. Simulation means that player ratings take precedence while competitive is about your stick skills with the controller. An example of the competitive play style is that your DB won't drop a sure-thing INT due to a poor catch rating because this play style rewards the user for correctly putting him in a good position to pick off the ball in the first place.
For more on Madden 18's gameplay, here are some impressions I picked up from my hands-on time with the game at E3.