Kingdom Come: Deliverance

Realism Is The True Ruler In This Medieval RPG
by Robbie Key on Jan 24, 2018 at 03:05 PM
Publisher: Deep Silver
Developer: Warhorse Studios
Rating: Mature
Platform: PlayStation 4, Xbox One, PC

A new 16-plus minute trailer for Kingdom Come: Deliverance shows off the game’s gorgeous world and myriad, deeply realistic facets.

Drawing on real events from 1403 within the Holy Roman Empire, players assume the role of Henry, the son of a village blacksmith. The trailer starts with Henry investigating a camp of bandits with a stealthy approach followed by gritty swordplay. There are no reticles when using archery, so players must rely purely on their eyes. The combat, based on 15th century techniques, relies on hitting one of six strike zones and perfectly timed blocks, the former of which drains stamina. This isn’t Skyrim. You can’t jump into a bandit camp and one-shot everyone, or wipe out a town with fireballs. Kingdom Come’s combat seems to be built around careful planning, intricacy, and realism for intense one-on-one duels.

Depending on your play style, you can increase one of four main stats: strength, agility, vitality, and speech, each of which have individual skill sets that come with perks the more they are used. One segment in the trailer shows Henry stealing a house key from a drunk merchant on a dark night. As Henry approaches the house, he notices a guard dog. Instead of killing it, Henry throws a slab of meat and distracts it. After breaking into the house and silencing a sleeping guard, he proceeds to the merchant’s stash and tries to pick the lock. The situation goes awry, however, when the pick snaps, causing a loud ruckus that alerts others to his criminal activity. After deciding he can’t fight or outrun the guards, Henry surrenders to the authorities using a high speech skill and to salvage the last of his reputation in that town.

Kingdom Come releases worldwide on February 13 for PlayStation 4, Xbox One, and PC. Until then, read our hands-on preview here.