As promised, Klei Entertainment held a livestream earlier today in which they leaked more details on the newly announced Incognita.
From the gameplay shown, Incognita looks like an espionage-focused tactical, turn-based game similar to XCOM: Enemy Unknown. For the operatives you play as, knowledge is power. You must discreetly find information to complete levels.
The look from the prototype-build shown in the stream is very simple so far. Basically, players see an overhead view of the level with objectives to reach, such as computers. There are also areas to avoid, such as anywhere guards are located.
Strategy is implemented into gameplay in several different ways, chiefly in using characters based upon their strengths. Characters are affected by perma-death, so use them wisely. A certain agent may be more suited to stealth and moving soundlessly, so he should be used to go into new areas where guards are located to avoid being spotted, for example.
Another strategic impetus is in the alarm monitor on the left side of the screen. Every turn cycle used means another blip on the alarm meter, because players are hunted as well. Once the maximum number of turns is reached, SWAT teams are called because your team took too long to complete the mission. The objective is to get in, and get out as quickly as possible.
Incognita looks like it could be a lot of fun for fans of turn-based strategy. The developers are smart to show early progress of the game, and even hint at the possibility of beta access at the end of the stream for interested players who stay informed by following updates on the project through Twitter and their forums.
Incognita will be coming to PC, but there are hints at the possibility of it coming to Mac, Linux, and mobile platforms. There is no confirmed release date as of yet.
Let us know what you think of Incognita in the comments, and stay tuned for more information.