IO Interactive is trying to boost Hitman: Absolution's replay value with its new Contracts mode. This pseudo-mission editor allows players to create their own assassination contracts to challenge their friends and other online gamers. Unlike a traditional mission editor, gamers play through the level as they create the contract, selecting up to three NPCs to kill, and taking them out however they see fit.
How the contract creator plays the level affects what bonuses the player can earn. The game automatically records what weapon you use on each target, and what disguise you were wearing at the time of the kill. A number of other performance-based bonuses may also be applied, such as not being spotted by any guards during the mission, not killing any nonessential NPCs, and not changing your disguise.
We described our first user-made mission in the latest issue of Game Informer, but to get a better sense of how Contracts works, check out the video below.