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GoldenEye 007 (2010)

GoldenEye's Multiplayer Is Fun As It Ever Was
by Tim Turi on Jun 15, 2010 at 12:06 PM
Platform Wii
Publisher Activision
Developer Eurocom
Rating Mature

I just returned from the Nintendo booth at E3, and I’m surprised at how much fun the new GoldenEye is. The game’s multiplayer is reminiscent of the Nintendo 64 classic, though the Activision representative was hesitant to even acknowledge the Rare-developed title. GoldenEye for the Nintendo Wii is based off the same 1995 James Bond film as the N64 title, but the similarities don’t end there.

The game features a similar multiplayer set-up as the game you know and love, with 2-4 player split-screen. The demonstrated multiplayer map harkens back to the Archives level from the N64 GoldenEye, populated with multiple floors, crates, and barren concrete walls. Graphically, the game blows many other Wii titles out of the water. This game looks so good it’s hard to remember it’s on the Wii when playing it.

Activision showcases the game with the Classic Controller Pro. Using the controller’s dual analog sticks and shoulder buttons feels like any other modern shooter. Iron sight aiming, melee, grenades, and crouch are notable additions to the move set. There’s still no word on how the game plays with the Wii Remote and Nunchuck.

So far GoldenEye’s cast of conjures up wistful memories of the N64 game. Classic characters like Bond, Jaws, Oddjob, and Alec Trevelyan (006) make a return, with newcomer Scaramanga from The Man with the Golden Gun joining the fray. Special character-specific moves are incorporated as well, with Jaws sporting grenades and a lethal melee, and Oddjob tossing his trademark one-hit-kill bowler hat. I loved lobbing the deadly hat down long hallways for hilarious kills. The new Oddjob is sure to be even more loathed than the original.

Weapon and ammo pick-ups do not appear on the map like in the old game. Players seemingly start out with a predesignated loadout, and the classic AK-47 (not K7 Soviet) is front and center. The gunplay is crisp and accurate, a far cry from the awkward N64 control scheme. It feels great using FPS skills I’ve honed over the years in an updated favorite.

Overall, GoldenEye’s split-screen multiplayer is looking great, and the simple-minded fun of the N64 classic is alive and well so far. Keep your eyes on Game Informer for an upcoming look at the game’s single-player, which updates the Pierce Brosnan James Bond to Daniel Craig.

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GoldenEye 007 (2010)cover

GoldenEye 007 (2010)

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