Game & Wario
Nintendo showed off this quirky, Warioware-flavored minigame collection at E3 2012, but we weren't able to try out everything during the show. We got more time with the minigames we missed during our recent visit to Nintendo's Redmond, Washington office for our recent cover story. Now we've compiled all of our hands-on experiences with four of the goofy, GamePad-centric experience into one spot for your convenience.
Along with the name of the game itself, the following minigames all have working titles:
One single-player game has players using their GamePad as a camera to take snapshots of suspects scattered across a city. The cardboard cutout citizens go about their lives, mindlessly walking by open windows in their apartments or cruising down the street. The scene resembles a shooting gallery. The trick is to use the zoomed-out perspective of the TV to locate suspects, and then zoom in with the GamePad to get them in frame and take the shot. It’s nothing fancy, but it shows off the versatility of the controller.
Warioware games like Smooth Moves have always been great at engaging a roomful of gamers, even if they’re not holding controllers. One such game in Game & Wario has a single player controlling a crook via the GamePad and attempting to blend into the bustling city streets. The other participants look on as they try to pinpoint the criminal nonchalantly stealing apples. The thief must time these thefts with passing busses, smoke from chimneys, or crowds to obscure the crime. After three apples have been stolen, the onlookers pass around the GamePad, view a criminal lineup, and select their suspect. This “whodunit” multiplayer is downright delightful.
This winter sports game stars Warioware’s disco-loving, afro-toting Jimmy and a trip down a ski hill. Players control the downhill speedrun by tilting the Wii U controller left and right. The gameplay unfolds on the Wii U controller, while spectators can watch Jimmy launch off jumps and perform stylish tricks on the TV. Players can compete against their own ghost after completing a run. This ski game doesn’t feel any more remarkable than any tilt-enabled iPhone game I’ve ever played, but I like that onlookers can gaze at the TV rather than over your shoulder.