EA Sports UFC

Five Ways EA Sports UFC Brings The Pain To Next-Gen
by Jeff Marchiafava on Jun 11, 2013 at 03:50 PM
Platform PlayStation 4, Xbox One
Publisher EA Sports
Developer EA Canada
Rating Teen

The first game in EA Sports' new UFC partnership aims to create a mixed martial arts fighter worthy of next-gen systems.

While EA Sports UFC is still pre-alpha and won't be released until next summer, EA outlined a number of improvements its new Ignite engine the company's sports lineup. Here are five features MMA fans should pay attention to.

Getting Emotional: EA is putting a lot of work into improving the likenesses of UFC's licensed fighters, which includes displaying more emotion and awareness in facial animations. The developer is creating a wide range of general emotions, but will also use full head 3D scanning to capture custom facial animations for individual fighters as well.

Skin Deep: Fighters in EA Sports UFC will now feature skin discoloration and vascularity changes during fights. For instance, if a player is being choked out, his face will turn red, signaling he is in danger of losing consciousness. Tendons will also become visible depending on the position a player is forced into.

Full Contact: Despite the physical nature of the sport, current MMA video games feature little contact between character models due to the way they are animated. In EA Sports UFC, a soft body deformation system allows characters to press against each other realistically, drastically improving the realism of grapples and holds.

Damage Control: EA is also revamping how damage is represented during matches. EA Sports UFC is being developed by the team behind Fight Night, and recognizes that the impressive facial damage seen in the series is ultimately linear and repetitive. The damage system in EA Sports UFC allows for an extensive variety in cuts, bruises, and swelling, mimicking the gruesome injuries that happen in real-life matches.

Plan B: MMA fighters aren't exactly respected for their academic prowess, but that doesn't mean the sport is lacking in strategy. EA is developing goal-based AI for fighters that will recognize a character's strengths and weaknesses and devise an effective plan of attack. The AI will also be adaptive, so if the computer's first plan isn't working, it can change strategies on the fly.

EA Sports UFC is currently being developed solely for PlayStation 4 and Xbox One.

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EA Sports UFC

PlayStation 4, Xbox One
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