Fans of Panzer Dragoon should be looking forward to the Xbox One’s launch, as it will also mark the release of the spiritual successor to the dragon-riding series. With creator Yukio Futatsugi and composer Saori Kobayashi on board, it should have no trouble bringing back fond memories for those that enjoyed the previous titles.
I had a chance to play a training level and a standard mission, and enjoyed them despite not having experience with the Panzer Dragoon series. While most of the game is set on rails, some sections will open up and allow for 360-degree control of your dragon. Many of my enemies consisted of small swarms of jellyfish-like creatures, although I was confronted with numerous eels and dragons that were significantly larger. No matter the size, my method of attack involved sweeping a reticle over the enemies (or in the case of larger ones, specific attack points) and releasing a volley of homing projectiles towards them.
As you progress through the story, your dragon can level up and learn a variety of new skills. In addition to the standard homing attack, I was able to equip a large explosive projectile that took a long time to recharge in exchange for its devastating firepower.
When it launches with Xbox One, it will come complete with three-player co-op over Xbox Live. My time with the demo didn’t make it a guaranteed purchase for me, but I had enough fun with Crimson Dragon to make me interested in trying out more once it releases.