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Battlefield: Hardline

EA And Visceral Share 10 More Community Requested Improvements
by Mike Futter on Jul 18, 2014 at 04:50 AM

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Platform PlayStation 4, Xbox One, PlayStation 3, Xbox 360, PC
Publisher Electronic Arts
Developer Visceral Games
Rating Mature

EA and Visceral are continuing to keep the lines of communications open to fans. Battlefield Hardline is undergoing some changes following the beta last month, and feedback has helped shaped some of the improvements.

In this week’s “Community’s Most Wanted List,” Visceral talks about a number of things that will change the feel and pacing based on your input. Explosives will be toned down a bit, with less frequent uses and more realistic impact.

The HUD, customization screen, and audio are all getting tweaked to improve the delivery of vital information (like the enemy sneaking up behind you). If you happen to favor the Mechanic class, you’ll be happy to know that it will become more versatile by the next time you play Hardline. However, it will likely not be called “Mechanic.” Visceral is currently taking suggestions for a new name. 

Rounds will last longer in the final version, which also pairs nicely with one of the other improvements. Visceral is adding more interactive objects for a more dynamic world. The idea is to increase your environmental options.

You can read the entire list on the Battlefield website. You can also check out our E3 preview of the title and the first Community’s Most Wanted list.

[Source: Battlefield] 

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Battlefield: Hardlinecover

Battlefield: Hardline

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