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Amplitude Moves From March To Summer

by Kyle Hilliard on Jan 17, 2015 at 05:59 AM

The Harmonix Kickstarted sequel to Amplitude (titled Amplitude) was originally set for release in March, but has been pushed back.

On the Amplitude Kickstarter page, Harmonix offered some reasons for why the game is seeing a small delay:

This is our first time working on PlayStation 4, and it’s been a big learning experience for the team. We’ve put a lot of work into our proprietary engine to support some of the new, awesome content we’re bringing to the reboot. These factors combined have bumped production out a few additional months.

Harmonix says to look out for more from the game at PAX East in March.

For more on Amplitude, check out our video interview/feature with Harmonix's co-founder and chief creative officer Alex Rigopulos at PlayStation Experience on the return of the series and the building of a new entry.

[Source: Kickstarter]


Our Take
Delays are disappointing, but this is a small one that sounds like it will benefit the game in the long run. There's not much reason to complain.

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