David Hayter Joins Metal Gear Film Director's Celebration Of The Series' Anniversary
Update: Director Jordan Vogt-Roberts (Kong: Skull Island) is trying his best to get his Metal Gear movie off the ground, and as part of that concerted effort, he has been celebrating the series' 31st anniversary by sharing his favorite fan art and creating videos with the game's voice cast.
Recently, he released a codec conversation with David Hayter, the voice of Solid Snake in every Metal Gear Solid game, except for Ground Zeroes and The Phantom Pain. Listening to the dialogue, it's pretty clear that David Hayter (as Solid Snake), himself an accomplished film maker having written movies like X-Men and Watchmen (a lot of 'men' films) and directed Wolves in 2014, wants to see this movie happen.
We actually had a discussion about the potential of Vogt-Roberts' Metal Gear movie on the most recent episode of the podcast. You can watch/listen to that below.
Original Story posted July 15, 2018:
The details surrounding the upcoming Metal Gear film (we still don't know if it deserves the 'Solid' suffix yet) are vague, but as far as we know, it is truly happening and Kong: Skull Island director Jordan Vogt-Roberts is attached to make it. We also know that Vogt-Roberts is a big fan of Metal Gear and takes every opportunity he can to make sure everyone knows.
The most recent example comes from a recent (and ongoing) series of tweets from Vogt-Roberts. On Friday, he pointed out that Metal Gear released 31 years ago and to celebrate the occasion, he is sharing some of his favorite fan art. He also partnered with actor Paul Eiding, who played Colonel Campbell in the series, to create a codec-style conversation detailing exactly what Vogt-Roberts is doing with his twitter fan art twitter thread. Through the voice of Eiding's Campbell, Vogt-Roberts also makes it clear, "We must stress that this is, quote 'fan art,' and is not meant to represent what is or is not in the forthcoming film." But hey – if this is the kind of art Vogt-Roberts associates with Metal Gear, then it's a pretty safe bet to assume he will try to emulate some of it for his potential film.
You can check out the full tweet thread here, or below.
❗️Follow and retweet this thread to celebrate the 31st anniversary of @HIDEO_KOJIMA_EN's METAL GEAR with 31 pieces of never before seen nano-machine-infused-artwork.— Jordan Vogt-Roberts (@VogtRoberts) July 13, 2018
Tune in every day for new updates. Some surprises along the way...
Join me with hastag #METALGEAR31st pic.twitter.com/t6vtydKmiE
DAY 1 of #METALGEAR31st— Jordan Vogt-Roberts (@VogtRoberts) July 13, 2018
There’s many beautiful+insane+iconic images to come...but I want to start with this piece by Nick Foreman.
The bond we formed via mechs reinforced that we should be loud w/ our love of this franchise as we may find friends & collaborators in the process. pic.twitter.com/5Zj4vRsu5T
DAY 2 of #METALGEAR31st— Jordan Vogt-Roberts (@VogtRoberts) July 14, 2018
The impeccable @eddiedelrio_art helped me bring the “Gas Mask Samurai” to life in KONG.
Cyborg Ninja & the Gekkos are two of the most iconic Hideo Kojima + Yoji Shinkawa designs. I wanted to see their potential in the same frame. Wish I could say more... pic.twitter.com/8OCkWH1zvY
DAY 3 of #METALGEAR31st@BenMauro993 created this for me and I have a good feeling he’s a dude I’ll be working with for the rest of my career.— Jordan Vogt-Roberts (@VogtRoberts) July 15, 2018
One aspect of Metal Gear that’s important for me to translate onscreen is the blending of horror imagery with stylized magical realism. pic.twitter.com/HEJCRSCKyK
If you're interested in Metal Gear and its voice-acting, be sure to check out this in-depth feature covering every element of how Metal Gear Solid's voice cast came together, and what went into creating the iconic narrative.