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JOB: Game Informer Is Hiring An Associate Editor

by Andy McNamara on Mar 23, 2012 at 09:04 AM

UPDATE: ***WE ARE GOOD ON APPLICATIONS - THANK YOU***

Yes. Game Informer is hiring. But before you run to send me your résumé and tell me all the awesome things you know, please be aware of a few things:

*You must be prepared to move to Minneapolis (and no whining about Minnesota winters).

*You must include a cover letter and writing samples. Yes, that is samples as in plural, and I prefer ones that relate to video games.

*You must have extensive video game knowledge.

*In this day and age if you aren't already writing a blog or working for another website or magazine you must show me a plethora of amazing writing samples. This job is not sitting around playing video games. It's a high-pressure, deadline intensive, creative environment that requires people skills, extraordinary writing talent, the ability to complete tasks, and a nose for stories.

*Highlight your skills that go above and beyond what we are looking for. Can you edit video? Are you a master at InDesign? Are you a coder? A proofreading savant? Can you recreate all of Hyrule in LEGOS? These are the things we need to know.

Here is the job posting, you can send resume's me to at andy@gameinformer.com (please include attachments AND the text pasted into the document):

 

SERIOUS INQUIRIES ONLY

 

ASSOCIATE EDITOR - Game Informer (Minneapolis, MN)

Tracking Code

581-403

Job Description

SUMMARY

Working under general supervision, the Associate Editor is an integral part of Game Informer''s day-to-day editorial functions. This position writes video game reviews, previews, feature articles, and other various commentary for other departments for the magazine. The primary business outcome for this position is to provide readers with information about new and upcoming video games to create excitement and increased sales.This position also requires constant travel and contact with industry PR professionals, publishing houses, and developers.

ESSENTIAL JOB DUTIES AND RESPONSIBILITIES*

  • Write reviews, previews, feature articles, and other various commentary.
  • Proofread copy and page layouts.
  • Maintain positive, professional relationships with industry professionals and experts.
  • Secure story materials from developers.
  • Fact check article content prior to print.
  • Meet daily and monthly magazine deadlines.
  • Assist production in the layout of stories.
  • Brainstorm feature ideas with senior staff.
  • Use video capture software to take screenshots of games.
  • Travel to publishers, developers, events, and conventions for news/relationships.

RELATED COMPETENCIES

  • Building Strategic Work Relationships - Developing and using collaborative relationships to facilitate the accomplishment of work goals.
  • Compelling Communication - Clearly and succinctly conveying information and ideas to individuals and groups; communicating in a focused and compelling way that captures and holds others'' attention.
  • Driving for Results - Setting high goals for personal and group accomplishment; using measurement methods to monitor progress toward goals; tenaciously working to meet or exceed goals while deriving satisfaction from that achievement and continuous improvement.
  • Quality Orientation - Accomplishing tasks by considering all areas involved, no matter how small; showing concern for all aspects of the job; accurately checking processes and tasks; being watchful over a period of time.

BASIC AND PREFERRED QUALIFICATIONS (EDUCATION and/or EXPERIENCE)

  • High school diploma or GED required; Bachelor''s degree from an accredited program in English, Journalism, or related field preferred
  • At least 5 years of experience writing and editing material for a magazine, newspaper or other form of print journalism/media
  • Must be able to travel domestically up to 75%

MINIMUM QUALIFICATIONS, JOB SKILLS, ABILITIES

  • Working knowledge of Windows-based business computers and Microsoft Office programs; specifically, Excel, Outlook, and Word, including Adobe Photoshop
  • Proficient knowlede of all facets of video games, platforms and era''s
  • Proficient ability to communicate effectively with others using spoken and written English
  • Proficient writing and proofreading skills
  • Ability to work under demanding time constraints and production goals, including the ability to meet short-term production deadlines
  • Proficient relationship building skills, including the capacity to predict and manage behavior, build and leverage cross-functional partnerships within and outside of the organization
  • Proficient aptitude for playing and evaluating video game software
  • Proficient project planning skills, including the ability to organize, prioritize and control job responsibilities in order to meet editorial deadlines in an environment with overlapping and potentially conflicting priorities
  • Ability to recognize discrepancies/errors in written/electronic data/information including the ability to initiate and respond to work errors in a professional manner, working collaboratively and cooperatively with others
  • Ability to work with production staff and provide general direction for graphical layouts
  • Ability to remain flexible and adapt to changing priorities with promptness, efficiency and ease
  • Consistently demonstrates a commitment to Game Informer policies and procedures, including but not limited to, attendance, confidentiality, conflict of interest, and ethical responsibilities

Job Location

Minneapolis, MN, US.

Position Type

Full-Time/Regular

Salary

US Dollar (USD)