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GI Show – Titanfall 2, Civilization VI, Battlefield 1 Interview

by Ben Hanson on Oct 27, 2016 at 01:00 PM

We've got a great show for you all this week, with Ben Hanson, Javy Gwaltney, Dan Tack, and Ben Reeves delivering some new impressions of the biggest games around. First up, Javy is gaga over Respawn's Titanfall sequel so we cover what makes the campaign so impressive. Then we get strategic, with Reeves and Tack going in-depth on what makes Civilization VI a great entry for the series. After a few other odds and ends and some great community emails sent to podcast@gameinformer.com, we have an interview with DICE's design director Eric Holmes to talk about the full process of designing Battlefield 1's single-player campaign.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 320 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

To jump to a particular point in the discussion, check out the time stamps below...

2:30 - Titanfall 2's review
24:20 - Civilization VI
40:45 - Plants vs. Zombies Heroes
42:15 - Gwent from The Witcher 3: Wild Hunt
45:15 - World of Warcraft: Legion's Return to Karazhan
48:10 - Community emails
1:25:50 - DICE's Eric Holmes on designing Battlefield 1's campaign