Rainbow Six Siege Implementing New Ways To Combat Toxcity
Rainbow Six Siege has come a long way since it debuted back in 2015, but like many multiplayer games, it can be a conduit for jerks who make the experience worse for everyone. Thankfully, Ubisoft has announced it's cracking down.
"Our end goal is to track negative player behavior, manage those that behave poorly, and eventually implement features that will encourage players to improve their behavior," Ubisoft stated on its blog.
To do that, it's implementing a trio of chat improvements. The first is the ability to mute the text or voice chat for any player in a match individually. This should let you silence any griefers, or just that guy who's playing his music way too loud. The second is an automatic filter that will censor certain words and notify the player that they're using offensive language.
The third feature involves monitoring how often some players use certain slurs, and applying bans to players who use them frequently. Ban lengths include 2, 7, and 15 days, as well as a permanent ban, if the offensive is dire enough. What words should players watch out for?
"Any language or content deemed illegal, dangerous, threatening, abusive, obscene, vulgar, defamatory, hateful, racist, sexist, ethically offensive or constituting harassment is forbidden.”
Finally, Ubisoft acknowledges team-killing is an issue, and is working on an improved way to deal with it, tracking those who've managed to evade bans before. "We cannot provide too many details on this, as it will lead to exploiting," Ubisoft said.
These aren't the only changes the company plans to make, however. "We are serious about tackling the issues surrounding the potential for a negative player experience, and we will share any further changes with you prior to their implementation," it said.
Muting and other text filter features are fairly common in other multiplayer games, but it's good to see Ubisoft taking the toxicity issue seriously with bans for offensive language. Hopefully this encourages players to be nicer to each other while they raid homes and stuff.