Kingdom Come: Deliverance Developer Compromising On Controversial Save System
Kingdom Come: Deliverance has been fairly successful, but definitely has a controversial save system that the developers are changing, but just a little bit.
In our guide to surviving Kingdom Come: Deliverance, we go over the way the save system currently works.
You need to learn how to deal with Kingdom Come's quirky save system. You can only save when you're resting in bed or by using Savior Schnapps, a craftable/purchasable drink that also makes you drunk. The Schnapps are a pain to come by early on, so your best bet is to remember your sleeping spots (whether they're inns or the mill you start out with) and fast travel to them when you need to save. You want to do this often. Very often. That might sound like a pain, but it sure does beat losing multiple hours of progress to a gang of bandits in the woods or, worse, a stupid bug.
The lack of a quick save has frustrated some players, which has the developers hoping to meet them halfway.
In the upcoming 1.3 patch, developers Warhorse will introduce a "Save and Exit" feature, which saves the game on command but quits out isn't quite what players want, but it allows players to avoid losing progress for terrible reasons. The new save system will come with tweaks to lock picking and pickpocketing, but this bundle of fixes is currently scheduled for an indeterminate time in the future.
The developers have promoted Kingdom Come: Deliverance as a title that strictly adheres to realism and history to explain design choices, which is why drinking saves your progress and the game is introducing a magic respec potion in the same future patch.
The game released on February 13 for PlayStation 4, Xbox One, and PC.
[Source: Steam Community Forums]
The initial save system sounded incredibly restrictive, but it's good that they're changing it up in response to player feedback. Hopefully the new save system works well.