Aztez Developers Speak About Indie Market, The Ebb And Flow Of Steam And Consoles
Engadget has delivered a fascinating interview piece talking to the two developers behind the indie game Aztez and the volatility of the indie market.
The two developers, Matthew Wegner and Ben Ruiz, talk extremely candidly about the creation of the game, the number of other games that released on the same day Aztez did (forty), and the regrets of starting work on the game in the first place. The developers are planning to port the game to consoles, but can't even be sure if the indie market on consoles will be the same by the time the port releases.
While some indie developers are rushing to take advantage of what is perceived to be a gold rush on the Switch with successes like The Flame in The Flood coming out of nowhere, it is also in the Switch's first nine months. No one knows what the landscape will look like after Christmas. Sony has mostly tired of heavily endorsing indies, while Steam is unwilling or unable to stem the flood of indie games releasing on its store every day.
Check out the article at the link below. Where do you currently see the most favorable prospects for indie developers?