News

Undertale creator Toby Fox recently came across an old  notebook he filled with ideas that would eventually turn into the highly successful indie RPG. He snapped a handful of pictures of the notebook and tweeted out his findings. You can see his early art direction ideas for the game, first drafts of dialogue, and get an idea of how the game changed during development.

You can check out the full collection of tweets below.

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An error occurred while retrieving the Tweet. It might have been deleted.

An error occurred while retrieving the Tweet. It might have been deleted.

An error occurred while retrieving the Tweet. It might have been deleted.

An error occurred while retrieving the Tweet. It might have been deleted.

An error occurred while retrieving the Tweet. It might have been deleted.

An error occurred while retrieving the Tweet. It might have been deleted.

An error occurred while retrieving the Tweet. It might have been deleted.

An error occurred while retrieving the Tweet. It might have been deleted.

For our review of Undertale, head here. For our chat with Toby Fox on the Game Informer Show podcast, head here.

[Source: @tobyfox, via Kotaku]

 

Our Take
I always like seeing these early conceptual glimpses at games, especially from indie projects like that percolated for years before becoming a released game. I also really appreciate Fox's final thought: "You dojn't have to draw amazingly to make a game." I believe he's right.