Kojima Productions Discusses Engine, Trailer Details At PSX Panel
At this year's PlayStation Experience, Kojima Productions had a panel discussing details on their premiere game, Death Stranding. The panel, which was hosted by Geoff Keighley and featured Hideo Kojima (who recently received an industry award at The Game Awards earlier this week) showing off a special version of the Death Stranding trailer that was revealed at PSX, this time set to Low Roar's "Easy Way Out."
Discussing the inclusion of Mads Mikkelsen, Guillermo Del Toro and Norman Reedus in the game, Kojima said he'd been a fan of MIkkelson's for a long time, and used a mutual contact to reach out. Norman Reedus made it in through Del Toro, who was a mutual acquaintance. Keighley then asked Kojima if there would be any female characters in the game. "Of course," said Kojima, speaking through a translator. "But we're not ready to announce anything right now." Kojima then confirmed Mikkelsen would be the antagonist of the game.
Keighley also brought up the rumor that there are direct links between the E3 trailer and The Game Awards trailer, such as the timing of a baby's disappearing in the latter, then appearing immediately in the other if the two are played back-to-back. Kojima confirmed that there are hints in both trailers, and that since the game is still a long ways out, he wants fans to enjoy putting those clues together in the meantime.
The panel then brought out Managing Director for Guerilla Games Hermen Hulst, as well as Mark Cerny. It was then announced that Death Stranding will be using the Decima engine, which is an upgraded version of the engine Guerilla Games uses. Cerny discussed how he was involved in helping Kojima find the right engine for the game. "Give me two weeks," Cerny remembers saying to Kojima. The two toured a number of studios before deciding on Decima. For his part, Hulst mentioned he has a very open philosophy about his engine, offering help to developers who don't have engines on which to run their games.