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Video Analyzes The Dungeon Design Of The Zelda Oracle Games

by Suriel Vazquez on Sep 27, 2016 at 01:42 PM

Mark Brown is a prominent Youtuber responsible for the "Game Maker's Toolkit" series, as well as a number of other one-off videos diving deep into gaming topics. His "Boss Key" series specifically looks at the dungeon design of the Legend of Zelda series.

In his latest video, Brown dissects the dungeons of the Capcom-developed Game Boy Zelda duo, the Oracle of Ages and Seasons. One of the most interesting things about the video is the way Brown breaks down the strucuture of every dungeon in Oracle of Seasons into a simple formula (laying out how the objective in every dungeon is first to get the dungeon's key item, the locks that impede you from doing that, and the obstacles you'll have to revisit once you have the item), and how each dungeon (in Seasons and in the series in general) plays with that formula.

It's something most us likely understood already, but the way Brown visualizes the concepts he's talking about make the video worth watching.

You can check out more of Brown's "Boss Keys" videos on his Youtube channel.