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Doom's First Update Brings Back Classic Centered Weapon Look
Doom's first update, coming June 30, will bring, among other things, a very familiar look to the game. Players will now be able to center their guns on the screen, as was customary in Doom (1993).
The update will also bring a photo mode to Doom, an addition that will likely produce some gross, gory results. You can check out the full list of changes and tweaks coming to the game below:
General:
- Added Classic DOOM weapon placement/view model option (all modes)
Campaign:
- Added Photo Mode, accessible in the game's settings
Multiplayer:
- Updated weapon balance (live as of June 10, 2016)
- Clan Arena and Freeze Tag now require the winning team to complete 5 rounds in order to win the match. (live as of June 10, 2016)
- Customization UI has been implemented to show all possible unlocks
- Cross Style option has been added to settings for MP.
SnapMap:
- Added Original Author to the map info page
- Added a timeout for AFK in Lobby
- Added a property to allow map authors to choose if SnapMap will auto-manage (hide/show) hand-placed AI
- Added Enable/Disable to Shootable Trigger
- Added Sky/Window props
- Added an auto-rollback to previous version for corrupted maps
- Improved sorting algorithms for Most Popular map searches
Single Player Fixes:
- Fixed Steam Friends’ Ultra-Nightmare Helmets not populating the map
- Fixed freeze when opening weapon wheel at more than 142 FPS (PC)
- Fixed quit to desktop when clicking campaign after initiating Dev Mode (PC)
- Fixed “IDKFA” Trophy/Achievement not properly unlocking (all versions)
- Fixed PS4 crash when reloading checkpoint in Foundry
- Fixed some occurrences of the “Every Nook and Cranny” Trophy not unlocking after collecting all Doomguys (PS4)
- Fixed an issue where the game required Internet access (Xbox One)
Multiplayer Fixes:
- Fixed crash while experiencing server connection issues (PS4)
- Fixed crash when a client suspends the game while a lobby loads into a match (PS4)
- Various cosmetic and gameplay fixes
- Matchmaking improvements
- Fix for restrictive NAT types being chosen as dedicated server lobby host
- Fix for larger lobbies having longer matchmaking times
- Fix for Player getting left behind if they join a friend as the lobby countdown finishes
- Bug and stability fixes
SnapMap Fixes:
- Fixed Asian language font issues
- Fixed AI pathing error with certain types of props
- Fixed error where multiple maps share the same Map ID
- Various map error fixes
- Various logic fixes
- Various stability fixes
PC Only Fixes:
- Fixed Dev Mode incorrectly triggering when the user retrieves their own save data from Steam Cloud
For more on Doom, make sure to check out our review.
[Source: Bethesda]