Learn How Iconic Star Wars Battlefront Locations Were Created
Andrew Hamilton, art director at DICE, has uploaded three videos showing some of the different ways his team created the levels of Star Wars Battlefront. From on-set scouting in harsh environments, to how a level is actually built, this behind-the-scenes look is extremely insightful into the creation of one of last year's most beautiful games.
The most impressive of the three is the "Photogrammetry On Location" video that shows how far DICE went to to capture reference material for Battlefront. Going to beautiful rain forests for Endor's inspiration and searching frozen caves and various harsh winter environments for Hoth, the extra mile the team went for an added layer of realism is impressive – and possibly a bit crazy. Check out the three videos below.
For more on Star Wars Battlefront, make sure to read our review.
[Source: Andrew Hamilton]