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e3 2016

Monolith Is Helping Work On The Legend Of Zelda: Breath Of The Wild

by Ben Reeves on Jun 20, 2016 at 12:30 PM

Update: Nintendo has clarified how it is working with Monolith on The Legend of Zelda: Breath of the Wild.

Last week we learned that Nintendo was working with Xenoblade Chronicles X developer Monolith Soft on the new The Legend of Zelda: Breath of the Wild when Shigeru Miyamoto told us that over 100 people were on the team. This week, we were able to confirm that the entire Zelda team is over 100 people, which includes both Nintendo and Monolith Soft, as opposed to 100 from Monolith alone.

Original Story: The developers of Xenoblade Chronicles X are helping Nintendo with the massive task of building The Legend of Zelda: Breath of the Wild’s open world. 

Last year while speaking with Xenoblade Chronicles X’s directors Tetsuya Takahashi and Genki Yokota we learned that the team at Monolith Soft was interested in taking its expertise with open world games and helping develop the next Zelda. This didn’t seem too unreasonable since the team at Monolith Soft had previously worked on Skyward Sword as well. This year we learned that Monolith Soft would continue this tradition by helping shape The Legend of Zelda: Breath of the Wild.

During an interview at E3, legendary developer Shigeru Miyamoto told us, “Yes they are involved in this Zelda. People from Tokyo and Kyoto are working together on this. There is a team of over 100 helping work on this project, and their work has really been helpful.”

The Legend of Zelda: Breath of the Wild’s world is massive, so we’re not surprised to hear that Nintendo has so many people helping bring this new interpretation of Hyrule to life. For more on Breath of the Wind, be sure to read our hands-on impressions of the game from the show floor.