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News

New Features Come To The Steam Controller

by Elise Favis on Mar 13, 2016 at 05:24 AM

Valve has released updates for its Steam beta client, and with it came some newly added features for the Steam Controller. The biggest changes are having multiple control sets that you can configure to change automatically in-game, an on-screen keyboard, and the ability to take screenshots. Some small additions to other Steam features include emoticons appearing in Big Picture mode and slight improvements to SteamVR. The full list of updates can be viewed below or on the Steam announcements page. You can also watch the Steam Controller's announcement trailer here.

Friends

  • Emoticons show up now in Big Picture


Steam Controller

  • Added user definable action sets for legacy games. 
  • Users can now add additional action sets with their own sets of bindings. Action sets can be added/deleted/named as appropriate and selected via a binding. Note that unlike mode-shifts, action sets completely replace all currently active bindings, and can have their own mode shifts and so forth. 
  • Added New Controller Action binding types which will expand in the future with bindings that are not specific to the game, but rather higher level, as noted below. 
  • Added Change Action Set Binding - sets the action set to the next or a specified action set when used. 
  • Added Show Keyboard Binding - shows the on-screen keyboard 
  • Added Take Screenshot Binding - takes a screenshot 
  • Removed hard coded desktop keyboard shortcut (stick click) and replaced it with controller action binding in the default desktop configuration. 
  • Fixed some cases of non-steam games not applying controller settings. Ensure that "Allow Launchers" option is off for this to take effect. 
  • Fixed controllers not turning off on Suspend power mode in Desktop mode which could cause zombie controllers to be seen over wireless 
  • Fixed Horizontal Invert setting not working on Mouse Joystick


SteamVR

  • Automatically launch SteamVR after it finishes updating 
  • Added the SteamVR tool in the SteamVR section in the Library view 
  • Added SteamVR to the jump list options 
  • Improved scrolling when using the touchpads in the Steam interface while in your HMD


VR Keyboard

  • Fixes for URL entry in big picture


[Source: Steam]

Our Take
I don't use the Steam Controller myself, and I'm not sure how great it is for accuracy in games such as shooters. But, I like the idea of being able to set custom button configurations that'll switch automatically (for instance, entering a car in Grand Theft Auto V and having it automatically switch to gyroscope steering as Kotaku points out). That sounds pretty neat.