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Undertale Dev Courted For Wii U Port, Help Offered To Make It Happen
Undertale was one of 2015’s biggest surprises, blending throwback visuals, a quirky narrative, and a twist on turn-based RPG combat. As of now, it’s only on PC, though it isn’t resource intensive and compatible with a wide range of specs.
Yesterday, developer Toby Fox noted on Twitter that Nintendo had approached him for a Wii U port. There’s only one problem, though. The tools Fox used don’t export to Nintendo platforms.
It's surreal that it's newsworthy that a Nintendo rep tweeted at me. I actually already talked to Nintendo about a port months ago... ^^;;
— toby's Fox (@FwugRadiation) February 4, 2016
But Game Maker (what I use) doesn't export to any Nintendo platforms. In most cases, the game would have to be reprogrammed from scratch.
— toby's Fox (@FwugRadiation) February 4, 2016
So I'm concerned about accuracy/bugs. I've reached the point of "might as well try it" though. This isn't an announcement or promise.
— toby's Fox (@FwugRadiation) February 4, 2016
There might be hope, though. Broken Rules, a developer that ported Guacamelee and other titles to Wii U reached out to Fox to offer assistance.
Thanks for the kind words, @j_laeme!
— Broken Rules (@brokenrules) February 4, 2016
Hey @FwugRadiation, we’d be happy to help! We ported Guacamaelee, Blek & Electronic Super Joy to Wii U.
And while Undertale is far from confirmed for Wii U (or any other platform). However, we may be witnessing the pieces come together in real time. For more on Undertale, check out a recent podcast conversation with Toby Fox.
[Source: Toby Fox on Twitter (1), (2), (3), Broken Rules via Destructoid]
Our Take
My personal feelings about Undertale aside, it’s an important game in the landscape. Getting it out to more people, particularly those with different expectations based on platform, will add a new dimension to conversation about the game.