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Capcom Posts Jump In Sales, Operating Income On Back Of Monster Hunter X Success

by Mike Futter on Jan 28, 2016 at 11:46 PM

Capcom continues to find success with the wildly popular Monster Hunter franchise. The latest title in the series, Monster Hunter X, propelled the company to post significant gains for the first nine months of the current fiscal year.

Compared to the first three quarters of last fiscal year, Capcom saw a 19.3 percent gain in sales to ¥57 billion ($480.6 million). Operating income increased nine percent to ($89.3 million).

The publisher’s video game revenue grew by 11.3 percent to ¥36 billion ($303.9 million). Monster Hunter X, which hasn’t been released outside of Japan yet, moved 3.2 million copies, exceeding expectations of 2.5 million.

Looking ahead, Capcom suggests that it anticipates shipments of 2 million copies of Street Fighter V. It is due out on February 16 for PlayStation 4 and PC.

Capcom saw a dip in its arcade operations, but amusement hardware (the actual machines), including pachinko and pachislot recovered significantly. Capcom says that is due in part to success of a Resident Evil 6 pachinko machine, but its Asura’s Wrath-branded equipment was weak.

The publisher also notes that its Luigi’s Mansion arcade game and others in that sub-category were still sluggish. Capcom has not put a fine point on what games we should expect in its next fiscal year. The company’s eyes are set on Street Fighter V as its final remaining major release for the year ending March 31, 2016.

[Source: Capcom, pictured: Monster Hunter 4 Ultimate]

 

Our Take
Capcom seems to finding its groove a bit more. With the likelihood we’ll see Monster Hunter X come west and Street Fighter V, the company has a solid foundation on which to build for the 2016-17 fiscal year.