gamer culture

When Activision Released its GoldenEye remake in 2010, it wasn’t everything we had hoped for. Sure it had the music and the same story arc, but it didn’t quite gel.

What if someone took another crack at it and simply copied the level design into Unreal Engine 4? That’s just what environment artist Jude Wilson did with a segment of GoldenEye 64’s famous Facility level.

Unfortunately, this isn’t something we should expect to play any time soon. It’s part of Wilson’s portfolio. But as fantastic as it looks, maybe someone will pick up the banner and run with it.

This is Wilson’s first YouTube posting, but we’re hopeful it isn’t his last. 

[Source: Jude Wilson on YouTube via Engadget]