THE GAME AWARDS | Follow our coverage Thursday, December 7th at 7:30 ET/6:30 CT/4:30 PT

the game awards

[Update] Rocket League Confirmed For Xbox One With Halo, Gears Cars

by Mike Futter on Dec 03, 2015 at 03:35 PM


Following yesterday’s report that Rocket League appeared on Taiwan’s video game rating board website, the news is confirmed. Psyonix announced the impending release of the wildly popular “car soccer” game for Xbox One at The Game Awards.

Xbox One players will be able to zoom onto the pitch in February, with the maps, features, and tweaks found in the PC and PS4 versions. Along with those, players will get the “Hogsticker” (an homage to Halo’s Warthog) and the Armadillo from Gears of War.

The Xbox One version will launch at $19.99 (the same price as PS4 and PC), but will include three previously released DLC packs: Supersonic Fury, Revenge of the Battle-Cars, and Chaos Run. You’ll be able to purchase the Back to the Future pack on day one.

The only potential drawback for some players is that the Xbox One version will not support cross-platform play. Those on PS4 and PC can join matches with one another. The Xbox One version is, like most multiplayer games, platform-specific.


Original Story:

For a group of organizations that work so closely with the gaming industry, ratings boards seem to be porous when it comes to unannounced projects. The latest potential reveal comes out of Taiwan, as an Xbox One version of Rocket League has been listed.

Developer Psyonix has previously indicated that other platforms beyond PC and PlayStation 4 (on which Rocket League is available now) are in the offing. The listing was spotted by Twitter user Lifelower and confirmed by IGN before the listing was removed.

We’ve reached out to Psyonix for comment. We’ll update should we receive a response. For more, check out our Rocket League review.

[Source: Lifelower on Twitter, IGN]


Our Take
Given the success of Rocket League on its first two platforms, the game has enough buzz to make a dent with new audiences. As for developers and publishers, I can’t imagine these kinds of slip-ups by ratings boards are looked upon with fondness.