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Need For Speed Delayed Until Spring 2016 On PC, Console Closed Beta Soon

by Mike Futter on Sep 14, 2015 at 05:34 AM

EA and Need for Speed studio Ghost Games have announced that the PC version of the next installment has been bumped to next year. The studio says that the move is a response to conversations with its PC community.

The developer says that it needs more time in order to achieve an unlocked frame rate for the game. “Part of the conversation includes hearing from our PC community that an unlocked frame rate in Need for Speed is a massive priority for you, and we fully agree,” the studio writes. “To deliver this, we’ve made the decision to move the PC release date to Spring 2016.”

The Xbox One and PlayStation 4 versions will hold on November 3. A closed beta is planned in the near future on those platforms in order to sure up online connectivity. For more, check out our preview from E3.

[Source: EA]


Our Take
After the frame rate and other visual issues faced by games like Batman: Arkham Knight on PC, EA is wise to hold Need for Speed until it’s ready. The past 12 months have been a period of harsh education for publishers, and gamers are no longer in a forgiving mood about broken releases (nor should they be). Given this delay for just the PC version, EA needs to ensure that the console releases work out of the gate without Driveclub-like issues.