Bosskey’s First Game Is The Gravity-Defying LawBreakers
On a livestream today, Cliff Bleszinski’s Bosskey studio announced the name and concept for its first game. LawBreakers is an arena shooter that makes gravity a weapon.
Within the two opposing sides (law enforcement and lawbreakers), there are a number of different sub-factions. Players will have access to a range of conventional and conceptual weapons, jetpacks, and ways to increase, decrease, or invert gravity.
LawBreakers is a free-to-play, five-versus-five game. Bosskey isn’t going down the character-shooter route and will allow multiple players to choose the same class/type in a match.
Bosskey plans to release the game in 2016.
Update: Bosskey will show its first gameplay trailer on Friday, August 28. The studio will also be at PAX this weekend with an offsite opportunity to play LawBreakers with four characters. Location will be revealed closer to this weekend.
The concept for Bosskey’s inaugural outing sounds interesting, but it all comes down to how the business model will be executed. I’m always wary of free-to-play until I see how it’ll be monetized.
I’d love to see the game in action, but at least we know what Bleszinski has been working on now.