Konami Thrives On Mobile And In-App Purchases In Most Recent Quarter

by Mike Futter on Aug 10, 2015 at 06:32 AM

Konami has reported its financial performance for the quarter ended March 31, 2016. The company reports growth in digital entertainment, while other divisions are flat or show decreases.

The digital entertainment division (responsible for mobile and console gaming), saw increased sales of 16.7 percent year-over-year to ¥23.8 billion ($191.8 million). Overall operating profit grew 86.7 percent to ¥6.5 billion ($52.2 million) and net profit increased 157 percent to ¥4.3 billion ($34.5 million).

Konami says that its mobile offerings and in-app purchases related to Pro Evolution Soccer 2015 drove digital entertainment revenues. The company notes success in its partnership projects, including Star Wars: Force Collection and Disney’s extremely successful Tsum Tsum as bolstering performance.

Console and PC will get a bump next month, as Metal Gear Solid V: The Phantom Pain sees release. Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC editions will be out on September 1.

[Source: Konami]


Our Take
It’s not surprising to see Konami (and other Japanese publishers like Square Enix) survive between console releases on mobile and in-app offerings. I’m more interested to see how things look after next quarter, which will include Metal Gear Solid V and Pro Evolution Soccer in the finances.