Sony Clarifies Mark Cerny's Role With The Last Guardian
When speaking with Sony president of worldwide studios Shuhei Yoshida, we had the opportunity to touch on The Last Guardian. The title's long development cycle and many rumored cancelations made its appearance at Sony's press conference a suprise and, for many, a relief.
Given the shuffle in some development staff on the title, we asked if the game we eventually play will be a realization of the original vision and if rumors about Mark Cerny, architect of the PlayStation 4 and experienced game designer, would be helping to finally finish the project.
"The rumor is not true that Mark Cerny came in and is finishing the project," Yoshida says. "Mark is giving consultation on the project. He's been doing it for many of our projects. He's been working with many of our studios, especially technically, he knows the ins and outs of the PS4. He's giving lots of technical advice to The Last Guardian team. The team is primarily in the Japan Studio, but creative direction is done by Ueda-san and members of GenDesign. It's a new studio."
GenDesign is led by Jinji Horagai, who was the AI programmer for Ico's Yorda. "After Shadow of the Colossus, Ueda-san and Horagai-san became independent," Yoshida explains. "Also, some of the leads on the Shadow of the Colossus team became independent and set up a small indie studio. All of them are working with the Japan Studio to make The Last Guardian."
According to Yoshida, the game we play in 2016 is the realization of the Ueda's original vision for the project. "It's the same," Yoshida assures us. "Absolutely."