The Final Fantasy VII Remake Won't Follow The Original Exactly
Square Enix surprised us when it announced the remake of Final Fantasy VII – a decade-old fan dream that finally became reality. However, the new version won't hit identical story beats.
In an interview with Gamespot, director Tetsuya Nomura revealed that new version could potentially deviate from the blueprint set down in the 1997 PlayStation classic. Referencing the eventual release of the upscaled original, Nomura questioned the need to have two versions that tell the same tale. “You’ll have this extremely, very, very pretty FFVII existing on the same plane," says Nomura in the interview. "We feel that if that happens, it’s like, why have the same exact game?"
We can think of several moments and characters that could potentially be tweaked, but seeing how the team ultimately decides to alter the experience will be interesting.