WB Games Announces DC Comics MOBA Infinite Crisis To Close In August

by Mike Futter on Jun 02, 2015 at 05:21 AM

WB Games has announced that it is ending its DC Comics MOBA, Infinite Crisis. The news was shared on the game's official website.

A statement from WB Games says that the Turbine-developed title will remain active until mid-August and completely free to play. "After much deliberation, we regret to announce the official shutdown of Infinite Crisis," the company says. "We will end development efforts today and will close the service on August 14, 2015. This was an extremely difficult decision to make. On behalf of the entire Infinite Crisis team we want to thank all of you for your feedback, support and for joining together to create one of the best communities in gaming."

WB is the latest major publisher to pull the plug on an unsuccessful MOBA. EA ceased development on Dawngate in 2014, and worked to place employees of developer Waystone in other roles throughout the company. 

WB laid off a number of Massachusetts-based Turbine employees in October 2014.    This marks the publisher's second attempt at a MOBA, with Guardians of Middle-earth also receiving middling critical scores on console and disapproval on PC.

Turbine is currently tasked with the Batman: Arkham Underworld mobile game (currently in closed testing) and has been running The Lord of the Rings Online since 2007.

We've reached out to WB to find out what this might mean for Turbine. We'll update should we receive a response.

[Source: Infinite Crisis]


Our Take
The MOBA segment is flooded and its hard to get the genre right and hold onto a community. Without a strong, dedicated player base, a multiplayer-only game can't survive. It's a shame that WB's licensed efforts weren't able to hold player interest.