Sony: First Party Lineup Sparse, Uncharted 4 By April 2016, Project Morpheus By June
Yesterday, Sony's Andrew House presented updated plans for the remainder of this fiscal year and beyond at the company's Investor Relations Day 2015. Included in the presentation slides are narrower release windows for Uncharted 4 and the Project Morpheus virtual reality head-mounted display.
The slides include Uncharted 4: A Thief's End (delayed out of 2015) as part of the company's fiscal year 2016 planning. That period ends on March 31, 2016, indicating that the title will be out in the first calendar quarter of the year.
Looking ahead to the remainder of calendar year 2016, Sony indicates plans to release Project Morpheus in the first half. If so, it would arrive within the same general release window as the first consumer Oculus Rift.
During the presentation, House also referred to a write-down of certain PlayStation Vita and PlayStation TV components. This was previously reported in Sony's year-end financial report and refers to parts no longer in use for these devices. We suspect that this might be, in part, due to the change from OLED to LCD screens in more recent Vita models.
House also addressed the first party lineup for the PlayStation 4 over the coming months. "Our first party lineup is a little sparse this year, so I think this places even greater emphasis on getting good third-party support," House said.
How that lineup looks will come into greater focus after E3, which takes place in Los Angeles in just a few weeks. For more on Sony's fiscal year 2015 performance, our previous report breaks down the numbers.
The admission that the first party lineup is "sparse" makes me wonder just want Sony has in store for E3. That's not what you want to hear from a platform holder headed into the third year of a console's life.