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News

Unity Announces Compatibility With Nintendo’s New 3DS

by Mike Futter on Apr 13, 2015 at 09:49 AM

Unity has announced that its popular game engine will be adding another platform to its portfolio. Nintendo’s New 3DS, which features improved 3D, a C-stick for added control, extra shoulder buttons, and more power, will soon be able to support titles using the Unity engine.

According to Unity, thousands of developers studios and over 4 million developers use the engine, which currently supports PC, Mac, mobile devices, all three current-generation consoles, and the PlayStation Vita. New 3DS support means that developers will be able to bring existing titles to the latest revision of the popular handheld.

For Nintendo, this creates another point of differentiation between the older members of the 3DS family (3DS, 3DS XL, and 2DS) and the New 3DS and New 3DS XL. Currently, only one game is available requiring the new hardware: Xenoblade Chronicles 3D.

No information on timing is yet available. When reached for clarification, a Unity representative told us via email that the company is not yet commenting on the release window. 

 

Our Take
Nintendo needed this to further differentiate the New 3DS. The new 3D and C-stick are nice additions, but getting people to upgrade is (for many) a question of software. Unity opens the door to a number of potential titles to make their way over to the handheld relatively quickly. I'm eager to see what this means for adoption rates on the new handheld.