Xenoblade Chronicles' Creators Were Surprised With North America's Appreciation For The Game
In the latest Iwata Asks, Xenoblade Chronicles' Tetsuya Takahashi talks about his intentions to make a JRPG masterpiece, and his love of sci-fi.
You can check out the full interview here, but some highlights include Takahashi's intention to make a JRPG masterpiece from the beginning of development. He also talks about western RPGs and how while he has appreciation for them, they often don't inject much character into the protagonists. "They are very well made, down to the last detail, but there's something stoic about them, and often the heroism aspect seems to take a bit of a back seat," Takahashi says in the interview. It's because of reasons like this that Takahashi was surprised to see the game find an audience here.
He also tells Nintendo's Satoru Iwata how he once cried as a child because his father didn't buy him the robot toy he wanted. That's how much he loves robots. You can find the full interview here.
For our review of the game's original Wii release, head here. You can find out review of the 3DS port, which releases April 10, here. For more Iwata Asks, head here to read about the development of Majora's Mask.
This is actually one of the reasons I bought a New 3DS. I didn't play it on Wii, mostly because I struggle to play games on a television that require lots and lots of hours, but on handheld I have a much easier time. I'm really looking forward to giving it a shot.