gdc 2015

Microsoft Wants Developers To Use Windows 10 To Ease Xbox One Development

by Kimberley Wallace on Mar 04, 2015 at 09:57 AM

Today at the Game Developers Conference, head of Xbox Phil Spencer took the stage to discuss Microsoft's goals for the future. This included showcasing better developer tools and discussing what the Windows 10 and Xbox One integration means for gamers.  

Spencer wants to see unified gaming across all Windows 10 devices, including the Xbox One. This allows gamers that play on any Windows 10 device to play with those on Xbox One. No longer will there be a divide, which is great for multiplayer games. This means if someone is playing on PC, they can play with Xbox One users as well. Everything will crossover.

Microsoft wants to have one unified store and app, allowing developers greater ease in bringing their games to multiple Microsoft platforms, which will also open up more cross-buy options. As a reminder, Xbox Live will also be a part of Windows 10.

Microsoft also showed off a multiplayer match of #IDARB to demonstrate players coming together while using different devices. This promising feature looks great, and I didn't detect any noticeable difference between how the game plays on different devices. In addition, Microsoft wants to continue supporting indies and will be bringing its ID@Xbox Program to Windows 10. 

Also announced was a new wireless adapter that will allow you to use your current Xbox controllers on PC. All Xbox gaming accessories designed from here on out will be supported on both Xbox One and Windows 10 PCs. 

Spencer did discuss the HoloLens, an untethered augmented reality computer. Spencer said that the response has been incredible and that Microsoft is going fully support this device, making sure that there are many uses for it in the industry. This device will also support integration across Microsoft platforms. 

Microsoft is going all out for Windows 10, and Spencer feels confident in it being "the best release we've had for gamers."