Dying Light PC Update Restores Modding

by Matthew Kato on Feb 16, 2015 at 03:17 AM

Dying Light developers Techland have restored the use of user-created mods for the PC version of the game after they were inadvertently blocked in an attempt to stop cheating in Be the Zombie mode. The new update not only restores mods, but also addresses other issues in the game.

The update is free, and the developer says other free updates are on the way for all systems – including one featuring a Hard mode. Paid DLC and a season pass are also available.

Recently, Techland solicited players' suggestions for official modding tools to help users create their own mods.

Here's the full list of the contents of PC Update 1.4.0 (text from Techland):

Hardware, performance & stability issues

  • Resolved various stability issues
  • Numerous general performance optimizations
  • Significantly reduced RAM memory usage

Gameplay issues

  • Added option to disable film grain video effect.
  • Fixed the issue with reaching Survivor Rank 25
  • Optimized video memory management to eliminate "ResizeBuffers failed 0x887a0005" error message
  • Fixed extremely long load times that some users were experiencing
  • Resolved issues with unlocking certain achievements
  • Fixed the issue with ammo disappearing from player's inventory when attempting shooting challenges
  • Resolved issues with Personal Statistics menu
  • Fixed problems with using keys assigned to gameplay features during chat
  • Fixed duplicating weapons exploit

Be-the-Zombie mode

  • Fixed the 'infinite spit' exploit in Be the Zombie mode
  • Fixed several issues with connecting to games when playing as the zombie
  • Added additional tools for tracking network issues

Game data integrity (modding)

  • Games can be modded
  • Modded games will not work online with original unchanged versions
  • Modded games will work with other identically modded games

Graphical Bugs

  • Resolved extremely low resolution textures on certain objects regardless of texture quality settings

Linux specific improvements:

  • Fixed motion blur switching via main menu
  • Fixed messaging when playing cross-platform session

Known issues we are still working on:

  • Screen flickering when using dual-GPU setups
  • Radeon support on Linux platforms

For more on the game, check out Brian Shea's review.

[Source: Techland]


Our Take
Good to see Techland address the issue, not to mention free updates/content alongside the traditional paid ones.