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New Destiny Patch Makes 'Fist Of Crota' Replayable, Fixes Minor Issues
The Destiny development team released a new patch today that fixes some issues introduced in Dark Below. Most of these are just minor fixes, but the biggest is probably making the 'Fist of Crota' replayable. Previously, you could not repeat the mission, which was troublesome for finishing bounties.
On Bungie's website, the following specifics were listed:
General
- Fixed a typo in the German word for 'Radiant Energy'
Weapons
General
- Fixed an issue in which some weapon projectiles were improperly penetrating Hive shields
Pocket Infinity
- Rolled back changes induced by a previous Exotic weapon update
- Charge up and deactivation now work as originally designed
- Players may again encounter a previously known issue which prevents charge up
Gear
- Both existing and future Raid gear obtained in Crota’s End now begins at Level 30 with an upgrade path to reach Level 32
- Raid helmet obtained in Crota's End now drops on Normal Mode and will be a more frequent drop on Hard Mode
- Fixed an issue in which Dead Orbit Hunter cloaks awarded reputation gains for both Dead Orbit and Vanguard/Crucible
Activities
- Added a replayable node to the Director for the ‘Fist of Crota' mission
Bungie added, "We are also continuing to support the Destiny sandbox with changes that were identified prior the launch of Expansion I."
Our Take
Destiny players in the office are excited to go back into the 'Fist of Crota' mission, letting them polish off some of the harder bounties. We're glad to see the fix!