News

LittleBigPlanet 3 Latest To Suffer Significant Launch Problems

by Mike Futter on Dec 03, 2014 at 02:53 AM

It seems that Sony has another title filled with problems on its hands. After the disastrous launch of Driveclub (a game that is still not functioning at 100 percent), Sony has issued another title that doesn’t fulfill promises.

According to numerous users, LittleBigPlanet 3 (released on November 18) is also experiencing a variety of issues on both PlayStation 3 and PlayStation 4. Players describe crashing, progress-impeding bugs, and profile corruptions.

Developer Sumo Digital and Sony have acknowledged some of these issues. Some DLC from previous series entries that should be forward-compatible is not importing to the new title. Sounds Objects for level creation are missing, a bug prevents moving past the prologue, and the “Popit” (a creation and gameplay tool) is hindered drastically if you have a number of screenshots on your console.

In the 21 pages of comments that appear underneath the three known issues, players are reporting issues with publishing new levels, DLC items not functioning properly even with successful import, stages being “broken” on replay, and a number of level creation problems.

We reached out to Sony in advance of publishing this story and did not yet receive a response. We’ll update should the company wish to comment.

[Source: LittleBigPlanet 3 Forums, Reddit]

 

Our Take
It’s bad enough when a new franchise like Driveclub launches poorly. To release a new title in a long-running series (and a first outing on new hardware) with so many problems undoes the good will built for a brand over the years. LittleBigPlanet has been a wonderful showcase for Sony, and this should have been an easy win.