Blizzard Apologizes For Rocky Warlords Of Draenor Launch With Compensation
Blizzard’s latest World of Warcraft expansion is on the roster of rough launches this fall. Warlords of Draenor suffered debilitating server congestion and a distributed denial of service attack on its first day, causing headaches for players and the publisher.
Executive producer J. Allen Brack took to the game’s forums today to address the issue. While things improved for some over the weekend, the issues did persist for many others.
“The first two days of the expansion were not a great experience, with many of you facing high queues or significant gameplay problems,” Brack writes. “We worked around the clock to tackle the demand issues and technical challenges, and fortunately things started looking better on Saturday. While millions of you were able to get in and play over the weekend, with many already reaching level 100, others still ran into very lengthy queues, particularly on the highest-population realms.”
To compensate users for the problems, every player in the Americas, Oceania, and Europe will be receiving five days of game time added to their accounts that were active on or before Friday, November 14.
Brack says that the game continues to improve, and players should experience a much smoother experience this weekend. For more on Warlords of Draenor, you can read our most recent coverage of the expansion.
With Halo, Assassin’s Creed, Driveclub, Grand Theft Auto V, and Warlord of Draenor, it’s been a long parade of bad news. I’m looking forward to turning our attention away from online problems and back to cool things people are doing with the titles.