Driveclub Server Diagnostics Going On Now, May Disrupt Play

by Mike Futter on Oct 10, 2014 at 02:46 AM

Driveclub continues to face problems during its opening week. Players have reported issues playing online and the PlayStation Plus version of the game, originally slated to launch alongside the console in 2013, has been delayed indefinitely.

Now, Sony and Evolution Studios are performing server diagnostics that may disrupt play. The announcement was made yesterday, with service ongoing for the past 18 hours.

“The servers are up and running but they are hitting their performance limits, so they won't accept new connections until one of the current online players frees up their space (allowing another to join in their place, which happens automatically and player selection is random),” the developer shared on its Facebook page. In other words, there are no queues, so getting online is determined randomly.

We’re monitoring Driveclub’s performance and will update as more information is available. For more, check out our review.

[Source: Driveclub on Facebook]


Our Take
Put simply, this isn’t acceptable. Holding the PlayStation Plus version makes sense, but if Sony can’t reliably serve those that paid for the full version, then there was a failure in testing and preparation. What makes this worse is that it’s a first-party game. There’s no good excuse for not being ready.