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Into The Pixel Video Game Art Show Announces E3 2014 Collection

by Kyle Hilliard on Jun 03, 2014 at 04:08 AM

Into the Pixel, the annual art show celebrating video game artistry, has announced its pieces for appearance at E3 2014.

You can find the full list of selected pieces on page two of this story, and preview some of the pieces by heading here. Beautiful concept art from games like Assassin's Creed Unity, Destiny, Rayman Legends, Sunset Overdrive, The Last of Us, The Banner Saga, The Order: 1886, Watch Dogs, and many others will be on display during E3, which runs between June 10 and 12.

For the full press release, head to page two.


Our Take
Stopping by the Into the Pixel art display at E3 is always a pleasant experience during the insanity that is E3. I always look forward to taking a peek, and this year is no exception.

2014 Into the Pixel Collection Celebrates Video Game Artistry
Art Collection To Be Showcased from June 10-12 at E3 2014

June 3, 2014 – LOS ANGELES and WASHINGTON, D.C. – The Entertainment Software Association (ESA) and the Academy of Interactive Arts & Sciences (AIAS) today announced the official selections for the 2014 Into the Pixel (ITP) collection. Created in 2004, and now in its 11th year, the annual ITP art exhibit honors video game artists who continue to push the interactive entertainment art form forward.  Co-produced by the ESA and AIAS, the 2014 ITP collection will be shown for the first time at the Electronic Entertainment Expo (E3), the world’s premier trade show for computer and video games and related products, from June 10-12, 2014, at the Los Angeles Convention Center.

“Video games are a remarkably dynamic and impactful fusion of artistry, storytelling, and creative expression,” said Michael D. Gallagher, president and CEO of the Entertainment Software Association, the trade association that represents U.S. computer and video game publishers.  “These works exemplify the best of our industry and we are incredibly proud of the designers and their achievements.”

“Into the Pixel celebrates some of the most important contributors to our industry – the brilliant artists and their endlessly imaginative work,” said Martin Rae, president, Academy of Interactive Arts & Sciences.  “These visual storytellers help breathe life into wide-ranging ideas with a wealth of style and creativity. As these images demonstrate, the line between fine art and the artwork of interactive entertainment continues to evaporate. It is always a great pleasure to unveil the new collection in the Into the Pixel Gallery at E3.

“This year's Into the Pixel Collection represents one of the most diverse sets of artwork ever selected by the jury, including works that are bursting with drama and energy, as well as those that are thoughtful, contemplative and still,” said Glenn Phillips, acting head, Department of Architecture and Contemporary Art, Getty Research Institute.  “As video games continue to push into new artistic territories, video game artists are expanding and reinventing their craft, creating works that are smart, sophisticated, and surprising."

This year’s Into the Pixel includes key pieces selected from a variety of genres. Winners are listed below and can be found, along with images, at

Game    Title    Artist(s)    Developer    Publisher
Assassin's Creed Unity    Execution    Gilles Beloeil    Ubisoft Montréal    Ubisoft
Destiny    Summoning Pit    Jaime Jones    Bungie    Activision
Disney Fantasia: Music Evolved    Forest    Jamie McKiernan    Harmonix Music Systems    Disney Interactive
DOTA 2    New Bloom Festival    Dhabih Eng, Quentin Smith    Valve Software    Valve Software
Guild Wars 2    Refugees    Theo Prins    ArenaNet    NCsoft
inFAMOUS Second Son    Jump    Susan Luo    Sucker Punch Productions    Sony Computer Entertainment
Killzone Shadow Fall    Under new management    Kait Kybar    Guerrilla Games    Sony Computer Entertainment
Luftrausers    LUFTRAUSERS    Junkboy    Vlambeer    Devolver Digital
Project Spark    The Floating Capitol    Jedd Chevrier    Team Dakota    Microsoft
Ratchet & Clank: Into the Nexus    Planet Yerek Color script    Dave Guertin    Insomniac Games    Sony Computer Entertainment
Rayman Legends    Zenith    Christophe Messier (Lead Artist), Sebastien Dujeu, Lu Yang    Ubisoft Montpellier    Ubisoft
Sunset Overdrive    Character Grouping    Julien Renoult    Insomniac Games    Microsoft Studios
Sunset Overdrive    Souvenir Shop Color    Vasili Zorin    Insomniac Games    Microsoft Studios
Tengami    Winter Sakura    Ryo Agarie    Nyamyam     
The Banner Saga    Banner Poster    Arnie Jorgensen    Stoic    Versus Evil
The Last of Us    Last Stand    John Sweeney    Naughty Dog    Sony Computer Entertainment America
The Order: 1886    London Street, 1886    Joe Studzinski    Ready At Dawn    Sony Computer Entertainment America
The Witcher 3: Wild Hunt    The Village    Marek Madej    CD PROJEKT RED    CD PROJEKT RED
Watch_Dogs    Dedsec Street Art    Patrick Desgreniers, Sidonie Weber, Mathieu Leduc    Ubisoft Montreal    Ubisoft

The 2014 ITP jurists:
•    Bob Rafei, founder, CEO and visual director, Big Red Button Entertainment
•    Glenn Phillips, acting head, Department of Architecture and Contemporary Art, Getty Research Institute
•    Jon Gibson, founder and partner, iam8bit
•    Matt Hall, senior partner production designer, Timbuk2 Studios
•    Nora Dolan, independent curator
•    Patricia Lanza, director of talent and content, The Annenberg Space for Photography
•    Seth Spaulding, art manager, Blizzard Entertainment

ESA offers services to interactive entertainment software publishers, including conducting business and consumer research; providing legal and policy analysis; advocating on First Amendment, intellectual property, and technology/e-commerce issues; managing a global content protection program; owning and operating E3; and representing video game industry interests in federal and state government relations. For more information, please visit or follow us on Twitter: @RichatESA.