Wasteland 2 Launching This Summer

by Kyle Hilliard on May 20, 2014 at 11:51 AM

To quote inXile Entertainment and its Wasteland 2 Kickstarter project: "The end is in sight!"

After launching its Kickstarter in 2012, the Wasteland sequel is finally nearing the end of the development road and the official launch of the game has a release window set for the end of August. The game raised $2.9 million on Kickstarter, making it the seventh most successful Kickstarter project on the crowd-funding site, and soon it will be a complete (pending DLC add-ons), fully shipped product.

The game is currently available to download in its early-access form on Steam. You can buy in early by heading here. The early access version, which ostensibly the beta, recently received a huge update. You can find the lengthy details about here.

For an extended interview with director Brian Fargo, head here. For the full press release, head to page two.


Our Take
I'm very happy Wasteland 2 is finally preparing for release. Partly because it is a game that looks like it could be very good, but also because it is a high-profile Kickstarter project, and it's good to see a game of this scope finally see fruition. I'm looking forward to checking out the final product.

Early Access Beta Receives Major Update That Includes All of Arizona - Available Exclusively on Steam
Newport Beach, California – May 20, 2014 - inXile Entertainment announced an end of August launch window for Wasteland 2, one of the most successfully crowd funded projects/video games of all-time and sequel to the critically acclaimed smash hit Wasteland and the post-apocalyptic predecessor to the Fallout® series. In addition to the end of August launch window announcement, inXile Entertainment has released the entire Arizona portion of the game via the Wasteland 2 early access beta, which is only available at
The highly anticipated, post-apocalyptic turn-based Wasteland 2 offers an alternative history. America lays lifeless in the hot ashes and radioactive embers of a deadly nuclear holocaust and players must take command of an elite squad of desert Rangers, formed in the time-honoured tradition of the Texas and Arizona Rangers.  Setting out across post-apocalyptic and treacherous landscapes players try to help the last remaining remnants of humanity in their struggle for survival against hordes of desperate bandits, insane criminals, decaying mutants and much worse.
“It’s exciting to be in the home stretch on a game I’ve been wanting to get to for the last two decades. The feedback from our backers on the early beta has been great and I’m proud of the way Wasteland 2 is shaping up. The scope of the game is immense with a word count that is greater than The Lord of the Rings novels and a solid 50 hour+ game experience that has diversity from beginning to end. My goal has been to over deliver on our backer’s expectations for Wasteland 2,” said Brian Fargo of inXile Entertainment.
Developed by an amazing team of RPG pioneers that include Brian Fargo and Chris Avellone and with a musical score composed by the legendary Mark Morgan, Wasteland 2 is a return to form for RPGs because it actually provides options and choices. Options allow players to make fundamental choices in customization and character creation throughout the game’s role-playing progression with decisions that carry consequences and impact a living world.
Wasteland 2’s early access beta mode, which GameSpot called “one of the best post-apocalyptic role-playing games to emerge in a long time,” is available on the Steam store End of August marks the launch window for the full game, available for PC, Mac and Linux gamers.
For additional information on the backstory of Wasteland 2 as well as the game’s key RPG pillars please visit: