Oculus VR Is Working On A New Devkit, Retail Likely To Run On Android
During Gamescom in Cologne, Germany this August, we had the chance to sit down with Oculus VR founder Palmer Luckey and vice president of product Nate Mitchell. During that interview, we spoke about Luckey's interest in pairing the Rift virtual reality headset with mobile devices. That sentiment was echoed today by chief technology officer John Carmack.
Speaking with Engadget today, Carmack states that he anticipates that a retail model of the Oculus Rift will eventually "[run] Android, as a standalone system, that has a system-on-a-chip that's basically like what you have in mobile phones." He also indicates that the company is working to improve position tracking and improve resolution.
Carmack is currently working on a "secret project" that he can't talk about. He continues to work out of Dallas, while the rest of the company is in Irvine, California.
I continue to be enamored of Oculus Rift and the company behind it. The interview conducted by Engadget's Ben Gilbert catches Carmack at his most-accessible. It's a fascinating interview, and based on my own engagement with Palmer Luckey and Nate Mitchell, it seems like Carmack is a perfect fit for the innovations happening at Oculus.