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Gaming Headset Woes Continue As Microsoft Won't Be Shipping Adapter Until 2014

by Mike Futter on Oct 18, 2013 at 08:02 AM

Gaming headsets aren't for everyone. They can be expensive, and for those that don't share a domicile with others, possibly unnecessary. For those that do have to worry about waking kids up late at night though (or simply want a personal, high-end audio experience), losing the option (for now) on next-gen consoles isn't good.

Turtle Beach has announced in a press release that Microsoft will not have a chat adapter for game audio-focused headsets ready until next year. Additionally, Turtle Beach's own Xbox One headsets (the XO Four and XO Seven) won't make launch. They, too, are slated for first quarter of 2014, and will include the adapter (though it isn't clear if the new models will work without it).

Last week we reported that Sony is having similar problems with legacy devices. The PlayStation 4 will require a post-launch update in order to support existing accessories.

[Source: Turtle Beach via IGN]

 

Our Take
This may have just been the nail in the coffin for my next-gen console purchases. I can usually only game later at night after the kids are asleep. Without the option to simultaneously use game audio and chat through a headset at launch, the games I'm still interested in (Call of Duty: Ghosts and Need for Speed Rivals) become difficult to play online.